new project devlogs
new fire system
I implemented the new version of the fire. The fire now has 4 variables: size, heat, light, and smoke. The fuel now has 6 variables: ignition_delay, burn_time, size_output, heat_output, light_outpu...
logs log
I improved the stick system. I changed from having one Stick node to having a FuelItem node and a fuel_item resource. This lets me create little files that hold data for each type of fuel (e.g. how...
fancy movement
Initially, the player movement was: if the button to move left is being pressed, the player is moved left by a number of pixels. This is snappy and feels easy to control but I want this project to ...
sticks and starts
I’ve been quite busy and progress has been slow. I started by trying to follow some tutorials on YouTube but quickly remembered that I don’t like them, it feels like everyone and their mothers are ...
the project
motivations